

There’s some wiggle room depending on how obsessive you get, but for me, every level took about an hour - a good length, given their hub-like nature. These coveted parts usually involve multiple steps before you can convince the resident insects to cooperate.

#Tinykin game upgrade
Instead of collecting high-impact stars or jiggies, you’re on the lookout for tinykin eggs to hatch, hundreds of bits of pollen (to upgrade your bubble), a few side-objectives lurking around, and whatever’s needed to get the area’s machine part. Tinykin gives off the wondrous vibe of a Super Mario 64 or Banjo-Kazooie in that it’s inherently fun to check out every inch of the world. Paired with a hovering bubble ability, and a fantastic insta-ladder you can form with a certain type of tinykin, you can quickly get to where you need to go, even if it’s far off or high up. Shortly into the six-hour-or-so adventure, you’ll have access to a skateboard-like soap bar that you can whip out at any moment and even use to grind across tightropes.

Once I realized this would be format, I was committed. This game is a true 3D platformer - one that just so happens to have little fellas who carry giant objects, blast open obstacles, form bridges, and conduct electricity. Instead, you can think of them as another type of collectible. But it’s worth stressing that Tinykin has no combat, no day cycle, and there’s a finite number of tinykin, so death is never a concern. On paper, this all might sound heavily Pikmin-esque. During this search, Milo will be guided by the wise old Ridmi, and use tiny throwable creatures to solve problems and open up new paths for exploration. There’s no sign of humans, and to return home, Milo will need to finish building a special machine - envisioned by a fabled figure named Ardwin - using six specific household objects. Milo mysteriously surfaces in a cluttered house that’s stuck in the ’90s and run by colorful insects, and, well - he’s their size. In search of humankind’s origin, an archeologist and researcher, Milodane, has left his advanced home world of Aegis to follow an ancient signal to a nearby galaxy. The story isn’t necessarily a huge focus, but there’s enough to latch onto with animated sequences to set the stage and insect NPC chatter to fill in some of the gaps.
#Tinykin game series
Tinykin ( Nintendo Switch, PC, PS4, PS5, Xbox One, Xbox Series X/S) The indie game scene has been killing it with shorter yet still satisfying experiences, and this one’s a fantastic distillation, albeit with a few elements I wish went further. It’s never unreasonable, and there’s little if any downtime. If you’re more on the fence, and run the risk of feeling overwhelmed with too many trinkets to find, I can still recommend Tinykin. If you’re someone who enjoys hunting down collectibles, it’s a must-play. It’s still a great 3D platformer with a slick sense of speed, an interesting world to explore, and yes, some nods to Nintendo’s creature-chucking strategy series. Tinykin isn’t the Pikmin-inspired game I thought it would be, but that’s okay. An easy recommendation for 3D platformer fans
